AI Insights · Timothy · April 2024
Top 5 Anime Games on iOS in Egypt: Q1 2024 Performance
Discover the performance trends for the top 5 anime games on iOS in Egypt during Q1 2024, including downloads, revenue, and active users.
During the first quarter of 2024, the top 5 anime games on iOS in Egypt showcased varying performance trends in terms of downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a detailed look at the weekly metrics for each game.
Captain Tsubasa: Dream Team from KLab Inc. experienced fluctuations in weekly revenue, peaking at about $230 in the second week of January, followed by a dip and another peak of $206 in the last week of February. Weekly downloads saw a gradual increase towards the end of the quarter, reaching 63K in mid-March. Active users started at 68K in early January and climbed to 96K by mid-March before slightly dropping to 88K by the end of the quarter.
DRAGON BALL LEGENDS from Bandai Namco Entertainment Inc. had a notable peak in weekly revenue at $408 in the first week of January, followed by a general decline with minor ups and downs, ending the quarter at $37. Downloads showed a consistent upward trend, starting at 59K in early January and reaching 159K by the end of March. Active users followed a similar trajectory, increasing from 588K to 754K over the quarter.
Black Clover M by GARENA INTERNATIONAL II PRIVATE LIMITED saw a steady weekly revenue, with notable peaks of $140 and $131 in late January and mid-February, respectively. Downloads were strong in January, peaking at 170K in the third week, but showed a decline towards the end of March, settling at 85K. Active users remained robust throughout the quarter, fluctuating between 1.7M and 1.9M.
CAPTAIN TSUBASA: ACE from Program Twenty Three exhibited a gradual increase in weekly revenue, starting at $90 in early January and peaking at $113 in early March. Downloads were highest in the first two weeks, reaching 159K, but tapered off to 40K by the end of March. Active users showed consistent growth, starting at 437K and climbing to 572K by mid-March, before slightly decreasing to 540K.
ONE PIECE Bounty Rush, also by Bandai Namco Entertainment Inc., showed a varied revenue trend, with a high of $169 in mid-January and fluctuations throughout the quarter, ending at $49 in the last week of March. Downloads were strong, peaking at 257K in early February and maintaining a high level with 171K by the end of March. Active users peaked at 748K in mid-February but saw a decline, ending the quarter at 431K.
These insights provide a comprehensive overview of the performance of top anime games on iOS in Egypt during Q1 2024. For more detailed data and additional insights, visit Sensor Tower.